M:tG card similarity search
1U · Creature — Human Artificer
{T}, Sacrifice an artifact: Draw a card. 1/2
Name | Mana | Type | Text |
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Triton Fortune Hunter | 2U | Creature — Merfolk Soldier | Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card. 2/2 |
ED-E, Lonesome Eyebot | 3 | Legendary Artifact Creature — Robot | Flying ED-E My Love — Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it. {2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E. 2/1 |
Oltec Cloud Guard | 3W | Creature — Human Soldier | Flying When Oltec Cloud Guard enters the battlefield, create a 1/1 colorless Gnome artifact creature token. 3/2 |
Diviner's Wand | 3 | Tribal Artifact — Wizard Equipment | Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it. Equip {3} |
True Believer | WW | Creature — Human Cleric | You have shroud. (You can't be the target of spells or abilities.) 2/2 |
Indulgent Tormentor | 3BB | Creature — Demon | Flying At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life. 5/3 |
Read the Runes | XU | Instant | Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent. |
Nantuko Shaman | 2G | Creature — Insect Shaman | When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/2 |
Pirate's Landing | R | Sorcery | Draw a card. If mana from a Treasure was spent to cast this spell, seek a Pirate card instead. |
Insight | 2U | Enchantment | Whenever an opponent casts a green spell, you draw a card. |