Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Saddle of the Cavalier

2G · Artifact — Equipment

Equipped creature gets +3/+3 and can't be blocked by creatures with power 3 or less. Equip {3}

Similar cards

Color identity:
NameManaTypeText
Failed Conversion 4BEnchantment — Aura Enchant creature Enchanted creature gets -4/-4. When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Might of the Ancestors 2WEnchantment At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Ruff, Underdog Champ 2WWLegendary Creature — Dog Soldier All Hounds are Dogs. (We'll errata this to be true.) First strike, lifelink Underdog — If you've lost a game this match, Ruff, Underdog Champ and other Dogs you control get +1/+1. 3/2
Goblin Slingshot Artifact — Contraption Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.
Surge of Righteousness 1WInstant Destroy target black or red creature that's attacking or blocking. You gain 2 life.
Font of Magic 3UEnchantment Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game.
Llanowar Behemoth 3GGCreature — Elemental Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn. 4/4
Akki Raider 1RCreature — Goblin Warrior Whenever a land is put into a graveyard from the battlefield, Akki Raider gets +1/+0 until end of turn. 2/1
Dryad Militant G/WCreature — Dryad Soldier If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead. 2/1
Mire Kavu 3RCreature — Kavu Mire Kavu gets +1/+1 as long as you control a Swamp. 3/2
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