M:tG card similarity search
G · Creature — Horse
Whenever Sacred Prey becomes blocked, you gain 1 life. 1/1
Name | Mana | Type | Text |
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Big Spender | 1R | Creature — Devil Citizen | Haste Whenever one or more creatures you control become blocked, create a Treasure token. Sacrifice two artifacts: Draft a card from Big Spender's spellbook. 2/1 |
Unstoppable Ash | 3G | Creature — Treefolk Warrior | Trample Champion a Treefolk or Warrior (When this enters the battlefield, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn. 5/5 |
Vicious Conquistador | B | Creature — Vampire Soldier | Whenever Vicious Conquistador attacks, each opponent loses 1 life. 1/2 |
Elas il-Kor, Sadistic Pilgrim | WB | Legendary Creature — Phyrexian Kor Cleric | Deathtouch Whenever another creature enters the battlefield under your control, you gain 1 life. Whenever another creature you control dies, each opponent loses 1 life. 2/2 |
Relic Vial | 3 | Artifact | {2}, {T}, Sacrifice a creature: Draw a card. As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life." |
Jareth, Leonine Titan | 3WWW | Legendary Creature — Cat Giant | Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn. 4/7 |
Well of Life | 4 | Artifact | At the beginning of your end step, if you control no untapped lands, you gain 2 life. |
Hollowsage | 3B | Creature — Merfolk Wizard | Whenever Hollowsage becomes untapped, you may have target player discard a card. 2/2 |
Targeting Rocket | Artifact — Contraption | Whenever you crank Targeting Rocket, target creature blocks this turn if able. | |
Bastion of Remembrance | 2B | Enchantment | When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life. |