Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Sacellum Archers

2G · Creature — Elf Archer

{R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. 2/3

Similar cards

Color identity:
NameManaTypeText
Knollspine Invocation 1RREnchantment {X}, Discard a card with mana value X: Knollspine Invocation deals X damage to any target.
Ace's Baseball Bat 2Legendary Artifact — Equipment Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature {1} Equip {3}
Scrappy Bruiser 3RCreature — Raccoon Warrior Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/4
Frost Giant 3RRRCreature — Giant Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) 4/4
Syr Faren, the Hengehammer GGLegendary Creature — Human Knight Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power. 2/2
Smash to Dust 1RSorcery Choose one — • Destroy target artifact. • Destroy target creature with defender. • Smash to Dust deals 1 damage to each creature your opponents control.
Stormkeld Vanguard 4GGCreature — Giant Warrior Stormkeld Vanguard can't be blocked by creatures with power 2 or less. 6/7
Demoralize 2RInstant All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
Harm's Way WInstant The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Ghor-Clan Savage 3GGCreature — Centaur Berserker Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.) 2/3
Page 289