M:tG card similarity search
2G · Creature — Elf Archer
{R}{W}, {T}: Sacellum Archers deals 2 damage to target attacking or blocking creature. 2/3
Name | Mana | Type | Text |
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Harbor Serpent | 4UU | Creature — Serpent | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5 |
Darigaaz's Charm | BRG | Instant | Choose one — • Return target creature card from your graveyard to your hand. • Darigaaz's Charm deals 3 damage to any target. • Target creature gets +3/+3 until end of turn. |
Mogg Maniac | 1R | Creature — Goblin | Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker. 1/1 |
Flooded Woodlands | 2UB | Enchantment | Green creatures can't attack unless their controller sacrifices a land for each green creature they control that's attacking. (This cost is paid as attackers are declared.) |
Lord Magnus | 3GWW | Legendary Creature — Human Druid | First strike Creatures with plainswalk can be blocked as though they didn't have plainswalk. Creatures with forestwalk can be blocked as though they didn't have forestwalk. 4/3 |
Glyph of Life | W | Instant | Choose target Wall creature. Whenever that creature is dealt damage by an attacking creature this turn, you gain that much life. |
Tajuru Archer | 2G | Creature — Elf Archer Ally | Whenever Tajuru Archer or another Ally enters the battlefield under your control, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control. 1/2 |
Alora, Cheerful Scout | 3GU | Legendary Creature — Halfling Rogue Scout | Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1. 4/4 |
Vampire Slayer | 1W | Creature — Human Soldier | Whenever Vampire Slayer deals damage to a Vampire, destroy that creature. 2/2 |
Rumbling Aftershocks | 4R | Enchantment | Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to any target equal to the number of times that spell was kicked. |