M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Wilson, Bear Comrade | 1G | Legendary Creature — Bear Warrior | Reach, trample Ward {2} Specialize {4} 2/2 |
| Dead Reveler | 2B | Creature — Zombie | Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 2/3 |
| Thalakos Sentry | 1U | Creature — Thalakos Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) 1/2 |
| Prowling Felidar | 3W | Creature — Cat Beast | Vigilance Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar. 2/3 |
| Oakgnarl Warrior | 5GG | Creature — Treefolk Warrior | Vigilance, trample 5/7 |
| Gate Hound | 2W | Creature — Dog | Creatures you control have vigilance as long as Gate Hound is enchanted. 1/1 |
| Makindi Patrol | 2W | Creature — Human Knight Ally | Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn. 2/3 |
| Dual Doomsuits | Artifact — Contraption | Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead. | |
| Sisterhood of Karn | 1G | Creature — Cleric | Sisterhood of Karn enters the battlefield with a +1/+1 counter on it. Paradox — Whenever you cast a spell from anywhere other than your hand, double the number of +1/+1 counters on Sisterhood of Karn. 0/0 |
| Guardian of the Great Conduit | 3G | Creature — Elemental | Reach (This creature can block creatures with flying.) As long as you control a Nissa planeswalker, Guardian of the Great Conduit gets +2/+0 and has vigilance. (Attacking doesn't cause it to tap.) 2/4 |