Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Saber Ants

3G · Creature — Insect

Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens. 2/3

Similar cards

Color identity:
NameManaTypeText
Verix Bladewing 2RRLegendary Creature — Dragon Kicker {3} (You may pay an additional {3} as you cast this spell.) Flying When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying. 4/4
Apothecary White 3WLegendary Creature — Human Cleric Vigilance Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {W}, {T}, Tap X untapped Foods you control: Create X 1/1 white Human creature tokens. 3/4
Shorikai, Genesis Engine 2WULegendary Artifact — Vehicle {1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater." Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.) Shorikai, Genesis Engine can be your commander. 8/8
Skitterbeam Battalion 9Artifact Creature — Construct Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When Skitterbeam Battalion enters the battlefield, if you cast it, create two tokens that are copies of it. 4/4
Miara, Thorn of the Glade 1BLegendary Creature — Elf Scout Whenever Miara, Thorn of the Glade or another Elf you control dies, you may pay {1} and 1 life. If you do, draw a card. Partner (You can have two commanders if both have partner.) 1/2
Return 3BSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
Yuan-Ti Fang-Blade 2BCreature — Snake Rogue Deathtouch Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/2
Cho-Arrim Bruiser 5WCreature — Ogre Rebel Whenever Cho-Arrim Bruiser attacks, you may tap up to two target creatures. 3/4
Rune of Protection: Green 1WEnchantment {W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
Scampering Scorcher 3RCreature — Elemental When Scampering Scorcher enters the battlefield, create two 1/1 red Elemental creature tokens. Elementals you control gain haste until end of turn. (They can attack and {T} this turn.) 1/1
Page 181