M:tG card similarity search
G · Creature — Ooze
You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.) *²/*²
| Name | Mana | Type | Text |
|---|---|---|---|
| Coastal Tower | Land | Coastal Tower enters the battlefield tapped. {T}: Add {W} or {U}. | |
| Crumbling Necropolis | Land | Crumbling Necropolis enters the battlefield tapped. {T}: Add {U}, {B}, or {R}. | |
| Dimir Guildgate | Land — Gate | Dimir Guildgate enters the battlefield tapped. {T}: Add {U} or {B}. | |
| Elfhame Palace | Land | Elfhame Palace enters the battlefield tapped. {T}: Add {G} or {W}. | |
| Enchanted Prairie | Enchantment Land | Enchanted Prairie enters the battlefield tapped. {T}: Add {W} or {U}. | |
| Fire Diamond | 2 | Artifact | Fire Diamond enters the battlefield tapped. {T}: Add {R}. |
| Forsaken Sanctuary | Land | Forsaken Sanctuary enters the battlefield tapped. {T}: Add {W} or {B}. | |
| Foul Orchard | Land | Foul Orchard enters the battlefield tapped. {T}: Add {B} or {G}. | |
| Frontier Bivouac | Land | Frontier Bivouac enters the battlefield tapped. {T}: Add {G}, {U}, or {R}. | |
| Frost Marsh | Snow Land | Frost Marsh enters the battlefield tapped. {T}: Add {U} or {B}. |