Card Codex

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17 May 2024: Card library updated.

S.N.O.T.

G · Creature — Ooze

You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.) *²/*²

Similar cards

Color identity:
NameManaTypeText
Arcane Sanctum Land Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
Arctic Flats Snow Land Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}.
Azorius Guildgate Land — Gate Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}.
Bala Ged Sanctuary Land Bala Ged Sanctuary enters the battlefield tapped. {T}: Add {G}.
Beyeen Coast Land Beyeen Coast enters the battlefield tapped. {T}: Add {U}.
Blackbloom Bog Land Blackbloom Bog enters the battlefield tapped. {T}: Add {B}.
Boreal Shelf Snow Land Boreal Shelf enters the battlefield tapped. {T}: Add {W} or {U}.
Boros Guildgate Land — Gate Boros Guildgate enters the battlefield tapped. {T}: Add {R} or {W}.
Charcoal Diamond 2Artifact Charcoal Diamond enters the battlefield tapped. {T}: Add {B}.
Cinder Barrens Land Cinder Barrens enters the battlefield tapped. {T}: Add {B} or {R}.
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