M:tG card similarity search
4 · Artifact Creature — Sheep
When Rustspore Ram enters the battlefield, destroy target Equipment. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Agent's Toolkit | 1GU | Artifact — Clue | Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature. {2}, Sacrifice Agent's Toolkit: Draw a card. |
| Voracious Cobra | 2RG | Creature — Snake | First strike Whenever Voracious Cobra deals combat damage to a creature, destroy that creature. 2/2 |
| Darigaaz's Whelp | 1B | Creature — Dragon | Kicker {1}{R} Flying Whenever you draw a Dragon card, it perpetually gets +1/+1. When Darigaaz's Whelp enters the battlefield, if it was kicked, seek a Dragon card. Darigaaz's Whelp and that Dragon card each perpetually get +1/+1. 2/1 |
| Grasp of Fate | 1WW | Enchantment | When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) |
| Angel of Serenity | 4WWW | Creature — Angel | Flying When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands. 5/6 |
| Kederekt Leviathan | 6UU | Creature — Leviathan | When Kederekt Leviathan enters the battlefield, return all other nonland permanents to their owners' hands. Unearth {6}{U} ({6}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 5/5 |
| Sage Owl | 1U | Creature — Bird | Flying When Sage Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1 |
| Spire Owl | 1U | Creature — Bird | Flying When Spire Owl enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1 |
| Cleansing Wildfire | 1R | Sorcery | Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Draw a card. |
| Bad Ass | 2BB | Creature — Donkey Zombie | {1}{B}, Growl: Regenerate Bad Ass. 3.5/1 |