M:tG card similarity search
4 · Artifact Creature — Sheep
When Rustspore Ram enters the battlefield, destroy target Equipment. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Corrupt Court Official | 1B | Creature — Human Advisor | When Corrupt Court Official enters the battlefield, target opponent discards a card. 1/1 |
| Angel of Mercy | 4W | Creature — Angel | Flying When Angel of Mercy enters the battlefield, you gain 3 life. 3/3 |
| Dawning Angel | 4W | Creature — Angel | Flying When Dawning Angel enters the battlefield, you gain 4 life. 3/2 |
| Mesa Cavalier | 2W | Creature — Human Knight | Flying When Mesa Cavalier enters the battlefield, you gain 2 life. 2/1 |
| Rafter Demon | 2BR | Creature — Demon | Spectacle {3}{B}{R} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) When Rafter Demon enters the battlefield, if its spectacle cost was paid, each opponent discards a card. 4/2 |
| Dread Reaper | 3BBB | Creature — Horror | Flying When Dread Reaper enters the battlefield, you lose 5 life. 6/5 |
| Taiga Stadium | Land | Taiga Stadium enters the battlefield tapped unless you control a white, blue, or black permanent. {T}: Add {R} or {G}. | |
| Radiant Fountain | Land | When Radiant Fountain enters the battlefield, you gain 2 life. {T}: Add {C}. | |
| Shepherd of Heroes | 4W | Creature — Angel Cleric | Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) 3/4 |
| Emissary of Sunrise | 2W | Creature — Human Cleric | First strike When Emissary of Sunrise enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/1 |