M:tG card similarity search
G · Instant
Counter target activated ability from an artifact source. (Mana abilities can't be targeted.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Dispatch | W | Instant | Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature. |
| Smelt-Ward Ignus | 1R | Creature — Elemental | {2}{R}, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery. 2/1 |
| Arenson's Aura | 2W | Enchantment | {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. |
| Teferi's Care | 2W | Enchantment | {W}, Sacrifice an enchantment: Destroy target enchantment. {3}{U}{U}: Counter target enchantment spell. |
| Nantuko Vigilante | 3G | Creature — Insect Druid Mutant | Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Nantuko Vigilante is turned face up, destroy target artifact or enchantment. 3/2 |
| Frontline Medic | 2W | Creature — Human Cleric | Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn. Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}. 3/3 |
| Touch the Spirit Realm | 2W | Enchantment | When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step. |
| Juniper Order Rootweaver | 1W | Creature — Human Druid | Kicker {G} (You may pay an additional {G} as you cast this spell.) When Juniper Order Rootweaver enters the battlefield, if it was kicked, put a +1/+1 counter on target creature you control. 2/2 |
| Rock Hydra | XRR | Creature — Hydra | Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep. 0/0 |
| Jolt | 2U | Instant | You may tap or untap target artifact, creature, or land. Draw a card at the beginning of the next turn's upkeep. |