M:tG card similarity search
4U · Sorcery
Draw cards equal to the highest mana value among permanents you control.
Name | Mana | Type | Text |
---|---|---|---|
Lore Broker | 1U | Creature — Human Rogue | {T}: Each player draws a card, then discards a card. 1/2 |
Jace's Erasure | 1U | Enchantment | Whenever you draw a card, you may have target player mill a card. |
Nyxborn Behemoth | 10GG | Enchantment Creature — Beast | This spell costs {X} less to cast, where X is the total mana value of noncreature enchantments you control. Trample {1}{G}, Sacrifice another enchantment: Nyxborn Behemoth gains indestructible until end of turn. 10/10 |
Teferi's Response | 1U | Instant | Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards. |
Invoke Calamity | 1RRRR | Instant | You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity. |
Teferi, Who Slows the Sunset | 2WU | Legendary Planeswalker — Teferi | [+1]: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. [−2]: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. [−7]: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step." Loyalty 4 |
Runaway Growth | 3G | Enchantment — Aura | Starting intensity 1 Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional amount of {G} equal to Runaway Growth's intensity. Then Runaway Growth intensifies by 1. |
Opportunity | 4UU | Instant | Target player draws four cards. |
Death Watch | B | Enchantment — Aura | Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness. |
Overwhelming Instinct | 2G | Enchantment | Whenever you attack with three or more creatures, draw a card. |