M:tG card similarity search
U · Sorcery
Tap target creature. It doesn't untap during its controller's next untap step. Awaken 3—{4}{U} (If you cast this spell for {4}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Titanic Brawl | 1G | Instant | This spell costs {1} less to cast if it targets a creature you control with a +1/+1 counter on it. Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) |
| Clifftop Retreat | Land | Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}. | |
| Words of Wilding | 2G | Enchantment | {1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead. |
| Mutiny | R | Sorcery | Target creature an opponent controls deals damage equal to its power to another target creature that player controls. |
| Akoum Teeth | Land | Akoum Teeth enters the battlefield tapped. {T}: Add {R}. | |
| Arcane Sanctum | Land | Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}. | |
| Arctic Flats | Snow Land | Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}. | |
| Azorius Guildgate | Land — Gate | Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}. | |
| Bala Ged Sanctuary | Land | Bala Ged Sanctuary enters the battlefield tapped. {T}: Add {G}. | |
| Beyeen Coast | Land | Beyeen Coast enters the battlefield tapped. {T}: Add {U}. |