M:tG card similarity search
2R · Instant
Target creature gets +X/+0 until end of turn, where X is its power.
Name | Mana | Type | Text |
---|---|---|---|
Kalonian Twingrove | 5G | Creature — Treefolk Warrior | Kalonian Twingrove's power and toughness are each equal to the number of Forests you control. When Kalonian Twingrove enters the battlefield, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control." */* |
Strange Augmentation | B | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. Delirium — Enchanted creature gets an additional +2/+2 as long as there are four or more card types among cards in your graveyard. |
Baneclaw Marauder | Creature — Werewolf | Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/4 | |
Chromeshell Crab | 4U | Creature — Crab Beast | Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Chromeshell Crab is turned face up, you may exchange control of target creature you control and target creature an opponent controls. 3/3 |
Fallaji Chaindancer | 3R | Creature — Human Soldier | {2}: Fallaji Chaindancer gains double strike until end of turn. 2/4 |
Challenger Troll | 4G | Creature — Troll | Each creature you control with power 4 or greater can't be blocked by more than one creature. 6/5 |
Distorting Wake | XUUU | Sorcery | Return X target nonland permanents to their owners' hands. |
Wanted Griffin | 3W | Creature — Griffin | Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2 |
Dauntless Escort | 1GW | Creature — Rhino Soldier | Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn. 3/3 |
Fabrication Module | 3 | Artifact | Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. {4}, {T}: You get {E}. |