Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Runes of the Deus

4R/G · Enchantment — Aura

Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.

Similar cards

Color identity:
NameManaTypeText
Coat of Arms 5Artifact Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Presence of the Master 3WEnchantment Whenever a player casts an enchantment spell, counter it.
Gnarlroot Pallbearer 4GGCreature — Treefolk Druid Trample When Gnarlroot Pallbearer enters the battlefield, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. 5/5
Awakener Druid 2GCreature — Human Druid When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land. 1/1
Intrepid Provisioner 3GCreature — Human Scout Trample When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn. 3/3
Bonehoard 4Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+X, where X is the number of creature cards in all graveyards. Equip {2}
Seasoned Consultant 1WCreature — Human Detective Whenever you attack with three or more creatures, Seasoned Consultant gets +2/+0 until end of turn. 1/3
Redcap Heelslasher 3RCreature — Goblin Rogue Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) First strike 2/3
Wildwood Patrol 2GCreature — Centaur Scout Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 4/2
Deadly Insect 4GCreature — Insect Shroud (This creature can't be the target of spells or abilities.) 6/1
Page 302