Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Runes of the Deus

4R/G · Enchantment — Aura

Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.

Similar cards

Color identity:
NameManaTypeText
Grenzo's Cutthroat 1RCreature — Goblin Rogue First strike Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) 1/1
Coalition Warbrute 3RCreature — Minotaur Berserker Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) Trample 3/4
Immortal Obligation 1WInstant Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
Zanam Djinn 5UCreature — Djinn Flying Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common. 5/6
Leonin Iconoclast 3WCreature — Cat Monk Heroic — Whenever you cast a spell that targets Leonin Iconoclast, destroy target enchantment creature an opponent controls. 3/2
Battering Craghorn 2RRCreature — Goat Beast First strike Morph {1}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 3/1
Abyssal Nocturnus 1BBCreature — Horror Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 2/2
Inkrise Infiltrator 1BCreature — Human Ninja Flying {3}{B}: Inkrise Infiltrator gets +2/+2 until end of turn. 1/2
Hungry Spriggan 2GCreature — Goblin Warrior Trample Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn. 1/1
Aerial Formation UInstant Strive — This spell costs {2}{U} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain flying until end of turn.
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