M:tG card similarity search
4R/G · Enchantment — Aura
Enchant creature As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.) As long as enchanted creature is green, it gets +1/+1 and has trample.
Name | Mana | Type | Text |
---|---|---|---|
Kumano's Blessing | 2R | Enchantment — Aura | Flash Enchant creature If a creature dealt damage by enchanted creature this turn would die, exile it instead. |
Nantuko Disciple | 3G | Creature — Insect Druid | {G}, {T}: Target creature gets +2/+2 until end of turn. 2/2 |
Thriss, Nantuko Primus | 5GG | Legendary Creature — Insect Druid | {G}, {T}: Target creature gets +5/+5 until end of turn. 5/5 |
Bolrac-Clan Basher | 4RR | Creature — Cyclops Warrior | Double strike, trample Disguise {3}{R}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 3/2 |
Dread Shade | BBB | Creature — Shade | {B}: Dread Shade gets +1/+1 until end of turn. 3/3 |
Frozen Shade | 2B | Creature — Shade | {B}: Frozen Shade gets +1/+1 until end of turn. 0/1 |
Hoar Shade | 3B | Creature — Shade | {B}: Hoar Shade gets +1/+1 until end of turn. 1/2 |
Looming Shade | 2B | Creature — Shade | {B}: Looming Shade gets +1/+1 until end of turn. 1/1 |
Veiled Shade | 2B | Creature — Shade | {1}{B}: Veiled Shade gets +1/+1 until end of turn. 2/2 |
Zof Shade | 3B | Creature — Shade | {2}{B}: Zof Shade gets +2/+2 until end of turn. 2/2 |