M:tG card similarity search
1W · Enchantment
{W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)
| Name | Mana | Type | Text |
|---|---|---|---|
| A-Elven Bow | G | Artifact — Equipment | When Elven Bow enters the battlefield, you may pay {1}. If you do, create a 1/1 green Elf Warrior creature token, then attach Elven Bow to it. Equipped creature gets +1/+2 and has reach. Equip {3} |
| Wish | 2R | Sorcery | You may play a card you own from outside the game this turn. |
| Mark of Sakiko | 1G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end." |
| Death Charmer | 2B | Creature — Worm Mercenary | Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay {2}. 2/2 |
| Lifelace | G | Instant | Target spell or permanent becomes green. (Mana symbols on that permanent remain unchanged.) |
| Exquisite Archangel | 5WW | Creature — Angel | Flying If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total. 5/5 |
| Denethor, Stone Seer | 1U | Legendary Creature — Human Noble | When Denethor, Stone Seer enters the battlefield, scry 2. {3}{R}, {T}, Sacrifice Denethor: Target player becomes the monarch. Denethor deals 3 damage to any target. 1/3 |
| Lightning Volley | 3R | Instant | Until end of turn, creatures you control gain "{T}: This creature deals 1 damage to any target." |
| Elite Javelineer | 2W | Creature — Human Soldier | Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. 2/2 |
| Druid of Horns | 3G | Creature — Human Druid | Whenever you cast an Aura spell that targets Druid of Horns, create a 3/3 green Beast creature token. 2/3 |