Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rune of Protection: Blue

1W · Enchantment

{W}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Mogis, God of Slaughter 2BRLegendary Enchantment Creature — God Indestructible As long as your devotion to black and red is less than seven, Mogis isn't a creature. At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature. 7/5
Jareth, Leonine Titan 3WWWLegendary Creature — Cat Giant Whenever Jareth, Leonine Titan blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn. 4/7
Pestilence Demon 5BBBCreature — Demon Flying {B}: Pestilence Demon deals 1 damage to each creature and each player. 7/6
Isareth the Awakener 1BBLegendary Creature — Human Wizard Deathtouch Whenever Isareth the Awakener attacks, you may pay {X}. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else. 3/3
Tideshaper Mystic UCreature — Merfolk Wizard {T}: Target land becomes the basic land type of your choice until end of turn. Activate only during your turn. 1/1
Insolence 2REnchantment — Aura Enchant creature Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.
Enduring Angel 2WWWCreature — Angel Flying, double strike You have hexproof. If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game. 3/3
Saiba Trespassers 4UArtifact Creature — Moonfolk Rogue Channel — {3}{U}, Discard Saiba Trespassers: Tap up to two target creatures you don't control. Those creatures don't untap during their controller's next untap step. 3/5
Pass the Torch 1RInstant Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".
Spectral Force 3GGCreature — Elemental Spirit Trample Whenever Spectral Force attacks, if defending player controls no black permanents, it doesn't untap during your next untap step. 8/8
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