M:tG card similarity search
1R · Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
| Name | Mana | Type | Text | 
|---|---|---|---|
| Skarrg, the Rage Pits | Land | {T}: Add {C}. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn. | |
| Press the Advantage | 2GG | Instant | Up to two target creatures each get +2/+2 and gain trample until end of turn. | 
| Bull's Strength | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. Untap it. | 
| Roving Keep | 7 | Artifact Creature — Wall | Defender {7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender. 5/7 | 
| Fistful of Force | 1G | Instant | Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) | 
| Ulrich's Kindred | 2R | Creature — Wolf | Trample {3}{G}: Target attacking Wolf or Werewolf gains indestructible until end of turn. 3/2 | 
| Gimli's Fury | 1R | Instant | Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn. | 
| Chorus of Might | 3G | Instant | Until end of turn, target creature gets +1/+1 for each creature you control and gains trample. | 
| Wildsize | 2G | Instant | Target creature gets +2/+2 and gains trample until end of turn. Draw a card. | 
| Wasteland Viper | G | Creature — Snake | Deathtouch Bloodrush — {G}, Discard Wasteland Viper: Target attacking creature gets +1/+2 and gains deathtouch until end of turn. 1/2 |