M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Jiwari, the Earth Aflame | 3RR | Legendary Creature — Spirit | {X}{R}, {T}: Jiwari, the Earth Aflame deals X damage to target creature without flying. Channel — {X}{R}{R}{R}, Discard Jiwari: Jiwari deals X damage to each creature without flying. 3/3 |
| Dragonlord Silumgar | 4UB | Legendary Creature — Elder Dragon | Flying, deathtouch When Dragonlord Silumgar enters the battlefield, gain control of target creature or planeswalker for as long as you control Dragonlord Silumgar. 3/5 |
| A-Deal Gone Bad | 3B | Instant | Target creature gets -3/-3 until end of turn. Target player mills three cards. You gain 3 life. |
| Tar Pitcher | 3R | Creature — Goblin Shaman | {T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to any target. 2/2 |
| Elite Headhunter | B/RB/RB/RB/R | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) {B/R}{B/R}{B/R}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker. 2/3 |
| Timmerian Fiends | 1BB | Creature — Horror | Remove Timmerian Fiends from your deck before playing if you're not playing for ante. {B}{B}{B}, Sacrifice Timmerian Fiends: The owner of target artifact may ante the top card of their library. If that player doesn't, exchange ownership of that artifact and Timmerian Fiends. Put the artifact card into your graveyard and Timmerian Fiends from anywhere into that player's graveyard. This change in ownership is permanent. 1/1 |
| Sleeper Agent | B | Creature — Phyrexian Minion | When Sleeper Agent enters the battlefield, target opponent gains control of it. At the beginning of your upkeep, Sleeper Agent deals 2 damage to you. 3/3 |
| Appetite for Brains | B | Sorcery | Target opponent reveals their hand. You choose a card from it with mana value 4 or greater and exile that card. |
| Auriok Windwalker | 3W | Creature — Human Wizard | Flying {T}: Attach target Equipment you control to target creature you control. 2/3 |
| Wall of One Thousand Cuts | 3WW | Creature — Wall | Defender, flying {W}: Wall of One Thousand Cuts can attack this turn as though it didn't have defender. 3/5 |