Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Run Afoul

G · Instant

Target opponent sacrifices a creature with flying.

Similar cards

Color identity:
NameManaTypeText
Knight of Cliffhaven 1WCreature — Kor Knight Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance 2/2
Niblis of the Urn 1WCreature — Spirit Flying Whenever Niblis of the Urn attacks, you may tap target creature. 1/1
Thrashing Brontodon 1GGCreature — Dinosaur {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. 3/4
Slipstream Serpent 7UCreature — Serpent Slipstream Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Slipstream Serpent. Morph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6
Pulse of the Dross 1BBSorcery Target player reveals three cards from their hand and you choose one of them. That player discards that card. Then if that player has more cards in hand than you, return Pulse of the Dross to its owner's hand.
Suffer the Past XBInstant Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.
Crackling Club REnchantment — Aura Enchant creature Enchanted creature gets +1/+0. Sacrifice Crackling Club: It deals 1 damage to target creature.
Channeled Force 2URInstant As an additional cost to cast this spell, discard X cards. Target player draws X cards. Channeled Force deals X damage to up to one target creature or planeswalker.
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Liar's Pendulum 1Artifact {2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
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