Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Run Afoul

G · Instant

Target opponent sacrifices a creature with flying.

Similar cards

Color identity:
NameManaTypeText
Earth-Cult Elemental 4RRCreature — Elemental Siege Monster — When Earth-Cult Elemental enters the battlefield, roll a d20. 1—9 | Each player sacrifices a permanent. 10—19 | Each opponent sacrifices a permanent. 20 | Each opponent sacrifices two permanents. 6/6
Radiant, Archangel 3WWLegendary Creature — Angel Flying, vigilance Radiant, Archangel gets +1/+1 for each other creature with flying on the battlefield. 3/3
Divest BSorcery Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Crypt Lurker 3BCreature — Horror When Crypt Lurker enters the battlefield, you may sacrifice a creature or discard a creature card. If you do, draw a card. 3/4
Dream Twist UInstant Target player mills three cards. Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Tariel, Reckoner of Souls 4RWBLegendary Creature — Angel Flying, vigilance {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control. 4/7
Huddle Up 2USorcery Assist (Another player can pay up to {2} of this spell's cost.) Two target players each draw a card.
Paranoid Delusions UBSorcery Target player mills three cards. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Brain Freeze 1UInstant Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Blood Aspirant 1RCreature — Satyr Berserker Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant. {1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn. 1/1
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