M:tG card similarity search
1BB · Sorcery
Destroy target creature or planeswalker. Awaken 4—{5}{B}{B} (If you cast this spell for {5}{B}{B}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Name | Mana | Type | Text |
---|---|---|---|
Swirling Torrent | 5U | Sorcery | Choose one or both — • Put target creature on top of its owner's library. • Return target creature to its owner's hand. |
Squidnapper | 3UU | Creature — Squid Pirate | When Squidnapper enters the battlefield, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom. Ransom — {6} and 2 life 3/4 |
Wind Sail | 1U | Sorcery | One or two target creatures gain flying until end of turn. |
Smoke Teller | 1G | Creature — Human Shaman | {1}{U}: Look at target face-down creature. 2/2 |
Warped Physique | UB | Instant | Target creature gets +X/-X until end of turn, where X is the number of cards in your hand. |
Brotherhood Outcast | 2W | Creature — Human Soldier | When Brotherhood Outcast enters the battlefield, choose one — • Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield. • Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 3/2 |
Mawcor | 3UU | Creature — Beast | Flying {T}: Mawcor deals 1 damage to any target. 3/3 |
Ajani, Wise Counselor | 3WW | Legendary Planeswalker — Ajani | [+2]: You gain 1 life for each creature you control. [−3]: Creatures you control get +2/+2 until end of turn. [−9]: Put X +1/+1 counters on target creature, where X is your life total. Loyalty 5 |
Horned Helm | 2 | Artifact — Equipment | Equipped creature gets +1/+1 and has trample. {G}{G}: Attach Horned Helm to target creature you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.) |
Buzz Buggy | Artifact — Contraption | Whenever you crank Buzz Buggy, target creature gets +2/+0 and gains trample until end of turn. |