Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rubbleback Rhino

4G · Creature — Rhino

Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/4

Similar cards

Color identity:
NameManaTypeText
Lena, Selfless Champion 4WWLegendary Creature — Human Knight When Lena, Selfless Champion enters the battlefield, create a 1/1 white Soldier creature token for each nontoken creature you control. Sacrifice Lena: Creatures you control with power less than Lena's power gain indestructible until end of turn. 3/3
Morning Apparition Creature — Spirit Soldier Flying, vigilance If Morning Apparition would be put into a graveyard from anywhere, exile it instead. 2/1
Rules Lawyer 3WWArtifact Creature — Cyborg Advisor State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty. You don't put a legendary permanent into a graveyard if you control two with the same name. Counters aren't removed from your permanents due to game rules. Permanents you control attached or combined illegally remain on the battlefield. For complete rules and regulations, see rule 704.) 1/1
Indigo Faerie 1UCreature — Faerie Wizard Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn. 1/1
Golem Artisan 5Artifact Creature — Golem {2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. 3/3
Artful Dodge USorcery Target creature can't be blocked this turn. Flashback {U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Johan 3RGWLegendary Creature — Human Wizard At the beginning of combat on your turn, you may have Johan gain "Johan can't attack" until end of combat. If you do, attacking doesn't cause creatures you control to tap this combat if Johan is untapped. 5/4
Isildur's Fateful Strike 2BBLegendary Instant (You may cast a legendary instant only if you control a legendary creature or planeswalker.) Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.
Stromkirk Captain 1BRCreature — Vampire Soldier First strike Other Vampire creatures you control get +1/+1 and have first strike. 2/2
Divine Smite 1WInstant Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)
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