M:tG card similarity search
3WW · Sorcery
You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated.
| Name | Mana | Type | Text |
|---|---|---|---|
| Skyrider Elf | XGU | Creature — Elf Warrior Ally | Flying Converge — Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 0/0 |
| Gilded Cerodon | 4R | Creature — Beast | Whenever Gilded Cerodon attacks, if you control a Desert or there is a Desert card in your graveyard, target creature can't block this turn. 4/4 |
| Nullstone Gargoyle | 9 | Artifact Creature — Gargoyle | Flying Whenever the first noncreature spell of a turn is cast, counter that spell. 4/5 |
| Seismic Mage | 3R | Creature — Human Spellshaper | {2}{R}, {T}, Discard a card: Destroy target land. 1/1 |
| Manic Vandal | 2R | Creature — Human Warrior | When Manic Vandal enters the battlefield, destroy target artifact. 2/2 |
| Vandalize | 4R | Sorcery | Choose one or both — • Destroy target artifact. • Destroy target land. |
| Hand to Hand | 2R | Enchantment | During combat, players can't cast instant spells or activate abilities that aren't mana abilities. |
| The Reality Chip | 1U | Legendary Artifact Creature — Equipment Jellyfish | You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 0/4 |
| Uvilda, Dean of Perfection | 2U | Legendary Creature — Djinn Wizard | {T}: You may exile an instant or sorcery card from your hand and put three hone counters on it. It gains "At the beginning of your upkeep, if this card is exiled, remove a hone counter from it" and "When the last hone counter is removed from this card, if it's exiled, you may cast it. It costs {4} less to cast this way." 2/2 |
| Blood Hypnotist | 2R | Creature — Vampire | Blood Hypnotist can't block. Whenever you sacrifice one or more Blood tokens, target creature can't block this turn. This ability triggers only once each turn. 3/3 |