Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rousing of Souls

2W · Sorcery

Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 1/1 white Spirit creature token with flying. Then each player draws a card.

Similar cards

Color identity:
NameManaTypeText
The Biblioplex Land {T}: Add {C}. {2}, {T}: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
Dune-Brood Nephilim BRGWCreature — Nephilim Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control. 3/3
Thieving Magpie 2UUCreature — Bird Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Thieving Magpie deals damage to an opponent, draw a card. 1/3
Scout's Warning WInstant The next creature card you play this turn can be played as though it had flash. Draw a card.
Visions WSorcery Look at the top five cards of target player's library. You may then have that player shuffle that library.
Limestone Golem 6Artifact Creature — Golem {2}, Sacrifice Limestone Golem: Target player draws a card. 3/4
Remorseful Cleric 1WCreature — Spirit Cleric Flying Sacrifice Remorseful Cleric: Exile target player's graveyard. 2/1
Starving Revenant 2BBCreature — Spirit Horror When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life. 4/4
Shoulder to Shoulder 2WSorcery Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card.
Klement, Knowledge Acolyte 1WULegendary Creature — Tiefling Cleric Vigilance When this creature specializes, seek three nonland permanent cards. Choose one of those cards and shuffle the rest into your library. 3/4
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