Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rousing Refrain

3RR · Sorcery

Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Force of Despair 1BBInstant If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered the battlefield this turn.
Kayla's Kindling 3RREnchantment When Kayla's Kindling enters the battlefield, it deals 2 damage to any target. At the beginning of your upkeep, draft a card from Kayla's Kindling's spellbook and exile it. Until end of turn, you may cast that card.
Mutavault Land {T}: Add {C}. {1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Misery's Shadow 1BCreature — Shade If a creature an opponent controls would die, exile it instead. {1}: Misery's Shadow gets +1/+1 until end of turn. 2/2
Ad Nauseam 3BBInstant Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.
Deathless Angel 4WWCreature — Angel Flying {W}{W}: Target creature gains indestructible until end of turn. 5/7
Vertigo RInstant Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
Treasured Find BGSorcery Return target card from your graveyard to your hand. Exile Treasured Find.
Rhystic Shield 1WInstant Creatures you control get +0/+1 until end of turn. They get an additional +0/+2 until end of turn unless any player pays {2}.
Whisperer of the Wilds 1GCreature — Human Shaman {T}: Add {G}. Ferocious — {T}: Add {G}{G}. Activate only if you control a creature with power 4 or greater. 0/2
Page 221