M:tG card similarity search
1 · Artifact Creature — Thopter
Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn. 0/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Dakmor Bat | 1B | Creature — Bat | Flying 1/1 |
| Gloomhunter | 2B | Creature — Bat | Flying 2/1 |
| Kelinore Bat | 2B | Creature — Bat | Flying 2/1 |
| Mystic Enforcer | 2GW | Creature — Human Nomad Mystic | Protection from black Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying. 3/3 |
| Deeptread Merrow | 1U | Creature — Merfolk Rogue | {U}: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) 2/1 |
| Channel | GG | Sorcery | Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. |
| Feral Shadow | 2B | Creature — Nightstalker | Flying 2/1 |
| Augmenter Pugilist | 1GG | Creature — Troll Druid | Trample As long as you control eight or more lands, Augmenter Pugilist gets +5/+5. 3/3 |
| Venerable Lammasu | 6W | Creature — Lammasu | Flying 5/4 |
| Starlight Spectacular | 2WW | Enchantment | Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.) |