M:tG card similarity search
1GG · Enchantment
As Roots of Life enters the battlefield, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Global Ruin | 4W | Sorcery | Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest. |
| Meditation Puzzle | 3WW | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) You gain 8 life. |
| Nyx | Plane — Theros | Nontoken creatures are enchantments in addition to their other types. Constellation — Whenever an enchantment enters the battlefield under your control, you gain 1 life. Whenever chaos ensues, choose a color. Add an amount of mana of that color equal to your devotion to that color. | |
| Zarichi Tiger | 3W | Creature — Cat | {1}{W}, {T}: You gain 2 life. 2/3 |
| Cram Session | 1B/G | Sorcery | You gain 4 life. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
| Angel's Mercy | 2WW | Instant | You gain 7 life. |
| Braidwood Cup | 3 | Artifact | {T}: You gain 1 life. |
| Chaplain's Blessing | W | Sorcery | You gain 5 life. |
| Fountain of Youth | 0 | Artifact | {2}, {T}: You gain 1 life. |
| Marble Chalice | 2W | Artifact | {T}: You gain 1 life. |