Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rootrider Faun

1G · Creature — Satyr Scout

{T}: Add {G}. {1}, {T}: Add one mana of any color. 1/3

Similar cards

Color identity:
NameManaTypeText
Inscription of Ruin 2BSorcery Kicker {2}{B}{B} Choose one. If this spell was kicked, choose any number instead. • Target opponent discards two cards. • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • Destroy target creature with mana value 3 or less.
M'Odo, the Gnarled Oracle BUGLegendary Creature — Zombie Elf Wizard Eminence — {X}, Discard a card: Target player reveals cards from the top of their library until they reveal a creature card with converted mana cost X or less. Put that card onto the battlefield under your control, then that player shuffles the rest into their library. Activate this ability only if M'Odo, the Gnarled Oracle is on the battlefield or in the command zone. 0/3
Anchor to Reality 2UUSorcery As an additional cost to cast this spell, sacrifice an artifact or creature. Search your library for an Equipment or Vehicle card, put that card onto the battlefield, then shuffle. If it has mana value less than the sacrificed permanent's mana value, scry 2.
Lynde, Cheerful Tormentor 1UBRLegendary Creature — Human Warlock Deathtouch Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step. At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards. 2/4
Akawalli, the Seething Tower 1BGLegendary Creature — Fungus Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample. Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature. 3/3
Case of the Trampled Garden 2GEnchantment — Case When this Case enters the battlefield, distribute two +1/+1 counters among one or two target creatures you control. To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.) Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Chalice of the Void XXArtifact Chalice of the Void enters the battlefield with X charge counters on it. Whenever a player casts a spell with mana value equal to the number of charge counters on Chalice of the Void, counter that spell.
Pendrell Flux 1UEnchantment — Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
Kindred Denial 2UUInstant Counter target spell. Seek a card with the same mana value as that spell.
Firemind's Foresight 5URInstant Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
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