M:tG card similarity search
1UR · Legendary Creature — Orc Shaman
{2}, Return Rootha, Mercurial Artist to its owner's hand: Copy target instant or sorcery spell you control. You may choose new targets for the copy. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Mechanized Production | 2UU | Enchantment — Aura | Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game. |
Hofri Ghostforge | 3RW | Legendary Creature — Dwarf Cleric | Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this creature leaves the battlefield, return the exiled card to its owner's graveyard." 4/5 |
Deprive | UU | Instant | As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell. |
Preston, the Vanisher | 3W | Legendary Creature — Rabbit Wizard | Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. {1}{W}, Sacrifice five Illusions: Exile target nonland permanent. 2/5 |
Pack Rat | 1B | Creature — Rat | Pack Rat's power and toughness are each equal to the number of Rats you control. {2}{B}, Discard a card: Create a token that's a copy of Pack Rat. */* |
Havengul Skaab | 5U | Creature — Zombie Horror | Whenever Havengul Skaab attacks, return another creature you control to its owner's hand. 4/5 |
Three Blind Mice | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Mouse creature token. II, III — Create a token that's a copy of target token you control. IV — Creatures you control get +1/+1 and gain vigilance until end of turn. |
Wall of Tears | 1U | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Tears blocks a creature, return that creature to its owner's hand at end of combat. 0/4 |
Trapeze Artist | W | Creature — Human Performer | Flying Trapeze Artist enters the battlefield by being flipped from a height of at least one foot (about 0.3 meters). If it lands face down or didn't turn over completely at least once during the flip, return it to its owner's hand. 2/1 |
Cage of Hands | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. {1}{W}: Return Cage of Hands to its owner's hand. |