Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rogue Class

UB · Enchantment — Class

(Gain the next level as a sorcery to add its ability.) Whenever a creature you control deals combat damage to a player, exile the top card of that player's library face down. You may look at it for as long as it remains exiled. {1}{U}{B}: Level 2 Creatures you control have menace. {2}{U}{B}: Level 3 You may play cards exiled with Rogue Class, and you may spend mana as though it were mana of any color to cast those spells.

Similar cards

Color identity:
NameManaTypeText
Centaur Nurturer 3GCreature — Centaur Druid When Centaur Nurturer enters the battlefield, you gain 3 life. {T}: Add one mana of any color. 2/4
Kor Firewalker WWCreature — Kor Soldier Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Gelatinous Cube 2BBCreature — Ooze Engulf — When Gelatinous Cube enters the battlefield, exile target non-Ooze creature an opponent controls until Gelatinous Cube leaves the battlefield. Dissolve — {X}{B}: Put target creature card with mana value X exiled with Gelatinous Cube into its owner's graveyard. 4/3
Quest for Ula's Temple UEnchantment At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
Wormfang Behemoth 3UUCreature — Nightmare Fish Beast When Wormfang Behemoth enters the battlefield, exile all cards from your hand. When Wormfang Behemoth leaves the battlefield, return the exiled cards to their owner's hand. 5/5
Shriekgeist 1UCreature — Spirit Flying Whenever Shriekgeist deals combat damage to a player, that player mills two cards. 1/1
Arcum's Astrolabe SSnow Artifact ({S} can be paid with one mana from a snow source.) When Arcum's Astrolabe enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.
Energy Refractor 2Artifact When Energy Refractor enters the battlefield, draw a card. {2}: Add one mana of any color.
Prophetic Prism 2Artifact When Prophetic Prism enters the battlefield, draw a card. {1}, {T}: Add one mana of any color.
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