Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rock Lobster

4 · Artifact Creature — Lobster

Creatures named Scissors Lizard can't attack or block. 4/3

Similar cards

Color identity:
NameManaTypeText
Archon of Valor's Reach 4GWCreature — Archon Flying, vigilance, trample As Archon of Valor's Reach enters the battlefield, choose artifact, enchantment, instant, sorcery, or planeswalker. Players can't cast spells of the chosen type. 5/6
Dread Osseosaur Creature — Dinosaur Skeleton Horror Menace Whenever Dread Osseosaur enters the battlefield or attacks, you may mill two cards. (You may put the top two cards of your library into your graveyard.) 5/4
Warkite Marauder 1UCreature — Human Pirate Flying Whenever Warkite Marauder attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn. 2/1
Deluxe Dragster 4UArtifact — Vehicle Deluxe Dragster can't be blocked except by Vehicles. Whenever Deluxe Dragster deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. Crew 2 4/3
Seeds of Innocence 1GGSorcery Destroy all artifacts. They can't be regenerated. The controller of each of those artifacts gains life equal to its mana value.
Nimble Hobbit 1WCreature — Halfling Peasant Whenever Nimble Hobbit attacks, you may sacrifice a Food or pay {2}{W}. When you do, tap target creature an opponent controls. 1/3
Astral Confrontation 4WInstant This spell costs {1} less to cast for each opponent you're attacking. Exile target creature.
Explorer's Scope 1Artifact — Equipment Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Geist of the Lonely Vigil 1WCreature — Spirit Cleric Defender, flying Delirium — Geist of the Lonely Vigil can attack as though it didn't have defender as long as there are four or more card types among cards in your graveyard. 2/3
Mystifying Maze Land {T}: Add {C}. {4}, {T}: Exile target attacking creature an opponent controls. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
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