Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Roaring Slagwurm

5GG · Creature — Wurm

Whenever Roaring Slagwurm attacks, tap all artifacts. 6/4

Similar cards

Color identity:
NameManaTypeText
D'Avenant Trapper 2WCreature — Human Archer Whenever you cast a historic spell, tap target creature an opponent controls. (Artifacts, legendaries, and Sagas are historic.) 3/2
Impede Momentum 1USorcery Tap target creature and put three stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Argentum Armor 6Artifact — Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
Nimblewright Schematic 2Artifact When Nimblewright Schematic enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.
Dwarven Berserker 1RCreature — Dwarf Berserker Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn. 1/1
Disruption Protocol UUInstant As an additional cost to cast this spell, tap an untapped artifact you control or pay {1}. Counter target spell.
Aetherize 3UInstant Return all attacking creatures to their owner's hand.
Farid, Enterprising Salvager 2RLegendary Creature — Human Soldier Whenever a nontoken artifact you control is put into a graveyard from the battlefield, create a colorless artifact token named Scrap. {1}{R}, Sacrifice an artifact: Choose one — • Put a +1/+1 counter on Farid. It gains menace until end of turn. • Goad target creature. • Discard a card, then draw a card. 3/3
Rafiq of the Many 1GWULegendary Creature — Human Knight Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains double strike until end of turn. 3/3
Glowing One 2GCreature — Zombie Mutant Deathtouch Whenever Glowing One deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life. 2/2
Page 263