M:tG card similarity search
1G · Enchantment
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature or Vehicle you control. Channel — {X}{G}{G}, Discard Roaring Earth: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
| Name | Mana | Type | Text |
|---|---|---|---|
| Wall of Kelp | UU | Creature — Plant Wall | Defender (This creature can't attack.) {U}{U}, {T}: Create a 0/1 blue Plant Wall creature token with defender named Kelp. 0/3 |
| Thoughtlace | U | Instant | Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.) |
| Undergrowth Scavenger | 3G | Creature — Fungus Horror | Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards. 0/0 |
| Hall of Oracles | Land | {T}: Add {C}. {1}, {T}: Add one mana of any color. {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery and only if you've cast an instant or sorcery spell this turn. | |
| Bonecrusher Giant | 2R | Creature — Giant | Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller. 4/3 |
| Absorb Identity | 1U | Instant | Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn. |
| Melira, Sylvok Outcast | 1G | Legendary Creature — Human Scout | You can't get poison counters. Creatures you control can't have -1/-1 counters put on them. Creatures your opponents control lose infect. 2/2 |
| Mirran Safehouse | 3 | Artifact | As long as Mirran Safehouse is on the battlefield, it has all activated abilities of all land cards in all graveyards. |
| Mycosynth Wellspring | 2 | Artifact | When Mycosynth Wellspring enters the battlefield or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
| Wall of Brambles | 2G | Creature — Plant Wall | Defender (This creature can't attack.) {G}: Regenerate Wall of Brambles. 2/3 |