Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Roalesk, Apex Hybrid

2GGU · Legendary Creature — Human Mutant

Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) 4/5

Similar cards

Color identity:
NameManaTypeText
Lily Bowen, Raging Grandma 3GLegendary Creature — Mutant Warrior Vigilance Lily Bowen, Raging Grandma enters the battlefield with two +1/+1 counters on it. At the beginning of your upkeep, double the number of +1/+1 counters on Lily Bowen if its power is 16 or less. Otherwise, remove all but one +1/+1 counter from it, then you gain 1 life for each +1/+1 counter removed this way. 0/0
Vivien, Arkbow Ranger 1GGGLegendary Planeswalker — Vivien [+1]: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. [−3]: Target creature you control deals damage equal to its power to target creature or planeswalker. [−5]: You may reveal a creature card you own from outside the game and put it into your hand. Loyalty 4
New Horizons 2GEnchantment — Aura Enchant land When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control. Enchanted land has "{T}: Add two mana of any one color."
Inkwell Leviathan 7UUArtifact Creature — Leviathan Trample Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Shroud (This creature can't be the target of spells or abilities.) 7/11
Argothian Swine 3GCreature — Boar Trample 3/3
Pygmy Razorback 1GCreature — Boar Trample 2/1
Annoyed Altisaur 5GGCreature — Dinosaur Reach, trample Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 6/5
Pelakka Wurm 4GGGCreature — Wurm Trample When Pelakka Wurm enters the battlefield, you gain 7 life. When Pelakka Wurm dies, draw a card. 7/7
Kronch Wrangler 1GCreature — Human Warrior Trample Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. 2/1
Willow Geist GCreature — Treefolk Spirit Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on Willow Geist. When Willow Geist dies, you gain life equal to its power. 1/1
Page 90