Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

River Merfolk

UU · Creature — Merfolk

{U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/1

Similar cards

Color identity:
NameManaTypeText
Languish 2BBSorcery All creatures get -4/-4 until end of turn.
Marsh Gas BInstant All creatures get -2/-0 until end of turn.
Nausea 1BSorcery All creatures get -1/-1 until end of turn.
Rags 2BBSorcery All creatures get -2/-2 until end of turn.
Shrivel 1BSorcery All creatures get -1/-1 until end of turn.
Risky Move 3RRREnchantment At the beginning of each player's upkeep, that player gains control of Risky Move. When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Grimclaw Bats 1BCreature — Bat Flying {B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn. 1/1
Faerie Fencing XBInstant Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
Wall of Blood 2BCreature — Wall Defender (This creature can't attack.) Pay 1 life: Wall of Blood gets +1/+1 until end of turn. 0/2
Belligerent of the Ball 2RCreature — Ogre Warrior Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.) 3/3
Page 237