Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

River Bear

3G · Creature — Bear

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 3/3

Similar cards

Color identity:
NameManaTypeText
Evolution Sage 2GCreature — Elf Druid Landfall — Whenever a land enters the battlefield under your control, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 3/2
Impervious Greatwurm 7GGGCreature — Wurm Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Indestructible 16/16
Norwood Riders 3GCreature — Elf Norwood Riders can't be blocked by more than one creature. 3/3
Brokers Confluence 2GWUInstant Choose three. You may choose the same mode more than once. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) • Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) • Counter target activated or triggered ability.
Cruel Somnophage 1BCreature — Nightmare Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards. */*
Inspiring Refrain 4UUSorcery Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Interplanar Tunnel Phenomenon When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)
Ophidian 2UCreature — Snake Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn. 1/3
Giant Harbinger 4RCreature — Giant Shaman When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle and put that card on top. 3/4
Garenbrig Paladin 4GCreature — Giant Knight Adamant — If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it. Garenbrig Paladin can't be blocked by creatures with power 2 or less. 4/4
Page 293