Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

River's Grasp

3U/B · Sorcery

If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)

Similar cards

Color identity:
NameManaTypeText
Demonic Consultation BInstant Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.
B-I-N-G-O 1GCreature — Dog Trample Whenever a player casts a spell, put a chip counter on its mana value. B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. 1/1
Stolen Goods 3USorcery Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost.
Salvage Scuttler 4UCreature — Crab Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand. 4/4
Makeshift Mauler 3UCreature — Zombie Horror As an additional cost to cast this spell, exile a creature card from your graveyard. 4/5
Sindbad 1UCreature — Human {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1
Eon Frolicker 2UUCreature — Elemental Otter Flying When Eon Frolicker enters the battlefield, if you cast it, target opponent takes an extra turn after this one. Until your next turn, you and planeswalkers you control gain protection from that player. (You and planeswalkers you control can't be targeted, dealt damage, or enchanted by anything controlled by that player.) 5/5
Squirrel Farm 2GEnchantment {1}{G}: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.
Rescuer Sphinx 2UUCreature — Sphinx Flying As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it. 3/2
Narrow Escape 2WInstant Return target permanent you control to its owner's hand. You gain 4 life.
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