M:tG card similarity search
2W · Creature — Human Soldier
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Overt Operative | 3B | Creature — Human Ninja Rigger | Menace Whenever Overt Operative deals combat damage to a player, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.) 2/3 |
| Humble the Brute | 4W | Instant | Destroy target creature with power 4 or greater. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
| Sergeant-at-Arms | 2W | Creature — Human Soldier | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) When Sergeant-at-Arms enters the battlefield, if it was kicked, create two 1/1 white Soldier creature tokens. 2/3 |
| Emerald Dragonfly | 1G | Creature — Insect | Flying {G}{G}: Emerald Dragonfly gains first strike until end of turn. 1/1 |
| Blood Frenzy | 1R | Instant | Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step. |
| Profane Procession | 1WB | Legendary Enchantment | {3}{W}{B}: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it. |
| Skorpekh Destroyer | 2BB | Artifact Creature — Necron | Deathtouch Hyperphase Threshers — Whenever an artifact enters the battlefield under your control, Skorpekh Destroyer gains first strike until end of turn. 4/2 |
| Argivian Welcome | WU | Instant | Destroy up to one target creature with power 4 or greater. Choose a nonland card in your hand. It perpetually gains flash. |
| Kithkin Daggerdare | 1G | Creature — Kithkin Soldier | {G}, {T}: Target attacking creature gets +2/+2 until end of turn. 1/1 |
| Karn's Touch | UU | Instant | Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn. (It retains its abilities.) |