Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ritual Guardian

2W · Creature — Human Soldier

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn. 3/2

Similar cards

Color identity:
NameManaTypeText
Consul's Lieutenant WWCreature — Human Soldier First strike Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn. 2/1
Gitaxian Raptor 2UCreature — Phyrexian Bird Flying Gitaxian Raptor enters the battlefield with three oil counters on it. Remove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn. 1/4
Calcite Snapper 1UUCreature — Turtle Shroud (This creature can't be the target of spells or abilities.) Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. 1/4
Gristleback 2GCreature — Boar Beast Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.) Sacrifice Gristleback: You gain life equal to Gristleback's power. 2/2
Foresight 1USorcery Search your library for three cards, exile them, then shuffle. Draw a card at the beginning of the next turn's upkeep.
Speedway Fanatic 1RCreature — Human Pilot Haste Whenever Speedway Fanatic crews a Vehicle, that Vehicle gains haste until end of turn. 2/1
Ledev Guardian 3WCreature — Human Knight Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) 2/4
The Three Seasons GUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.
Field Marshal 1WWCreature — Human Soldier Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.) 2/2
Fleet-Footed Monk 1WCreature — Human Monk Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1
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