Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rites of Spring

1G · Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Realm Razer 3RGWCreature — Beast When Realm Razer enters the battlefield, exile all lands. When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control. 4/2
Flowstone Channeler 2RCreature — Human Spellshaper {1}{R}, {T}, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. 2/2
Careful Study USorcery Draw two cards, then discard two cards.
Scan the Clouds 1UInstant — Adventure Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)
Curse of Thirst 4BEnchantment — Aura Curse Enchant player At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
Rona, Herald of Invasion 1ULegendary Creature — Human Wizard Whenever you cast a legendary spell, untap Rona, Herald of Invasion. {T}: Draw a card, then discard a card. {5}{B/P}: Transform Rona. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3
Goldmeadow Plane — Lorwyn Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens. Whenever chaos ensues, create a 0/1 white Goat creature token.
Magus of the Scroll RCreature — Human Wizard {3}, {T}: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target. 1/1
Stromkirk Condemned BBCreature — Vampire Horror Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn. 2/2
Planeswalker's Mischief 2UEnchantment {3}{U}: Target opponent reveals a card at random from their hand. If it's an instant or sorcery card, exile it. You may cast it without paying its mana cost for as long as it remains exiled. At the beginning of the next end step, if you haven't cast it, return it to its owner's hand. Activate only as a sorcery.
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