M:tG card similarity search
3RR · Enchantment
Creatures named Lightning Rager can't attack you or planeswalkers you control. At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."
| Name | Mana | Type | Text |
|---|---|---|---|
| Offspring's Revenge | 2RWB | Enchantment | At the beginning of combat on your turn, exile target red, white, or black creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1. It gains haste until your next turn. |
| Rural Recruit | 3G | Creature — Human Peasant | Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. 1/1 |
| Jade Mage | 1G | Creature — Human Shaman | {2}{G}: Create a 1/1 green Saproling creature token. 2/1 |
| Inquisitorial Rosette | 2 | Artifact — Equipment | Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
| Persistent Petitioners | 1U | Creature — Human Advisor | {1}, {T}: Target player mills a card. (They put the top card of their library into their graveyard.) Tap four untapped Advisors you control: Target player mills twelve cards. A deck can have any number of cards named Persistent Petitioners. 1/3 |
| Staff of Titania | 2 | Artifact — Equipment | Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip {3} |
| Skirk Shaman | 1RR | Creature — Goblin Shaman | Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. 2/2 |
| Once More with Feeling | WWWW | Sorcery | Exile all permanents and all cards from all graveyards. Each player shuffles their hand into their library, then draws seven cards. Each player's life total becomes 10. Exile Once More with Feeling. DCI ruling — A deck can have only one card named Once More with Feeling. |
| Sagu Mauler | 4GU | Creature — Beast | Trample, hexproof Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 6/6 |
| Mass Production | 5W | Sorcery | Create four 1/1 colorless Soldier artifact creature tokens. |