M:tG card similarity search
4U · Instant
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
Name | Mana | Type | Text |
---|---|---|---|
Angler Drake | 4UU | Creature — Drake | Flying When Angler Drake enters the battlefield, you may return target creature to its owner's hand. 4/4 |
Finishing Move | 2G | Sorcery | You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control. |
Glowing Anemone | 3U | Creature — Jellyfish Beast | When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. 1/3 |
Stormwatch Eagle | 3U | Creature — Bird | Flying Sacrifice a land: Return Stormwatch Eagle to its owner's hand. 2/1 |
Sink into Takenuma | 3B | Sorcery — Arcane | Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. |
Wizard Mentor | 2U | Creature — Human Wizard | {T}: Return Wizard Mentor and target creature you control to their owner's hand. 2/2 |
Angelic Shield | WU | Enchantment | Creatures you control get +0/+1. Sacrifice Angelic Shield: Return target creature to its owner's hand. |
Renounce the Guilds | 1W | Instant | Each player sacrifices a multicolored permanent. |
Guardian Scalelord | 4W | Creature — Dragon | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying Whenever this creature attacks, return target nonland permanent card with mana value X or less from your graveyard to the battlefield, where X is this creature's power. 3/4 |
Remove Enchantments | W | Instant | Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control. |