Card Codex

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17 May 2024: Card library updated.

Rising Waters

3U · Enchantment

Lands don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player untaps a land they control.

Similar cards

Color identity:
NameManaTypeText
Chance for Glory 1RWInstant Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
High Tide UInstant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Arguel's Blood Fast 1BLegendary Enchantment {1}{B}, Pay 2 life: Draw a card. At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Rip to Pieces Sorcery At the beginning of combat this turn, each Reveler deals 1 damage to each player and each creature those players control.
Zombie Ogre 3BBCreature — Zombie Ogre At the beginning of your end step, if a creature died this turn, venture into the dungeon. (Enter the first room or advance to the next room.) 3/5
Angel of Destiny 3WWCreature — Angel Cleric Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. 2/6
Phyrexian War Beast 3Artifact Creature — Phyrexian Beast When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you. 3/4
Infectious Curse Enchantment — Aura Curse Enchant player Spells you cast that target enchanted player cost {1} less to cast. At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Freyalise, Skyshroud Partisan 1GGLegendary Planeswalker — Freyalise [+1]: Untap up to one target Elf. That Elf and a random Elf creature card in your hand perpetually get +1/+1. [−1]: Seek an Elf card. [−6]: Conjure a card named Regal Force onto the battlefield. Loyalty 4
Chaos Moon 3REnchantment At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.
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