M:tG card similarity search
2U · Creature — Human Wizard
Morph {1}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Riptide Survivor is turned face up, discard two cards, then draw three cards. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Teferi's Imp | 2U | Creature — Imp | Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Whenever Teferi's Imp phases out, discard a card. Whenever Teferi's Imp phases in, draw a card. 1/1 |
Macabre Waltz | 1B | Sorcery | Return up to two target creature cards from your graveyard to your hand, then discard a card. |
Dusk's Landing | B | Sorcery | Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead. |
Pyromantic Pilgrim | 2R | Creature — Human Wizard | Haste (This creature can attack and {T} as soon as it comes under your control.) 3/1 |
Drowned Secrets | 1U | Enchantment | Whenever you cast a blue spell, target player mills two cards. |
Azusa, Lost but Seeking | 2G | Legendary Creature — Human Monk | You may play two additional lands on each of your turns. 1/2 |
Blanchwood Prowler | 1G | Creature — Elemental | When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.) 1/1 |
Ignite Disorder | 1R | Instant | Ignite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. |
Gush | 4U | Instant | You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards. |
Thalakos Drifters | 2UU | Creature — Thalakos | Discard a card: Thalakos Drifters gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) 3/3 |