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17 May 2024: Card library updated.

Riptide Island

· Plane — Dominaria

When you planeswalk to Riptide Island and at the beginning of your upkeep, create two 1/1 colorless Sliver creature tokens. Whenever chaos ensues, Slivers you control gain haste and get +X/+X until end of turn, where X is the number of Slivers you control.

Similar cards

Color identity:
NameManaTypeText
Tandem Tactics 1WInstant Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Ambitious Assault 2RInstant Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)
Rakshasa Deathdealer BGCreature — Demon {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn. {B}{G}: Regenerate Rakshasa Deathdealer. 2/2
Fungal Sprouting 3GSorcery Create X 1/1 green Saproling creature tokens, where X is the greatest power among creatures you control.
Mass Production 5WSorcery Create four 1/1 colorless Soldier artifact creature tokens.
Spiny Starfish 2UCreature — Starfish {U}: Regenerate Spiny Starfish. At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn. 0/1
Blacksmith's Skill WInstant Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Discordant Dirge 3BBEnchantment At the beginning of your upkeep, you may put a verse counter on Discordant Dirge. {B}, Sacrifice Discordant Dirge: Look at target opponent's hand and choose up to X cards from it, where X is the number of verse counters on Discordant Dirge. That player discards those cards.
Paroxysm 1REnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.
For the Family GInstant Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
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