M:tG card similarity search
5 · Artifact
Ring of Three Wishes enters the battlefield with three wish counters on it. {5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card, put that card into your hand, then shuffle.
Name | Mana | Type | Text |
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Saltcrusted Steppe | Land | {T}: Add {C}. {1}, {T}: Put a storage counter on Saltcrusted Steppe. {1}, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of {G} and/or {W}. | |
Mirrodin's Core | Land | {T}: Add {C}. {T}: Put a charge counter on Mirrodin's Core. {T}, Remove a charge counter from Mirrodin's Core: Add one mana of any color. | |
Relic Amulet | 2 | Artifact | Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on Relic Amulet. {2}, {T}, Remove all charge counters from Relic Amulet: It deals that much damage to target creature. |
Riftsweeper | 1G | Creature — Elf Shaman | When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library. 2/2 |
Monoskelion | 2 | Artifact Creature — Construct | Monoskelion enters the battlefield with a +1/+1 counter on it. {1}, Remove a +1/+1 counter from Monoskelion: It deals 1 damage to any target. 1/1 |
Geometric Nexus | 2 | Artifact | Whenever a player casts an instant or sorcery spell, put a number of charge counters on Geometric Nexus equal to that spell's mana value. {6}, {T}, Remove all charge counters from Geometric Nexus: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of charge counters removed this way. |
Belligerent Hatchling | 3R/W | Creature — Elemental | First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. 6/6 |
Jolting Merfolk | 2UU | Creature — Merfolk | Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Jolting Merfolk: Tap target creature. 2/2 |
Sage of Hours | 1U | Creature — Human Wizard | Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it. Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one. 1/1 |
Volatile Fault | Land — Cave | {T}: Add {C}. {1}, {T}, Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token. |